About
Offline Arcade started as a shared note between three friends who kept losing games on long train rides whenever the connection dropped. We got tired of installing something, hitting a 'you must be online' wall, and uninstalling it five minutes later. So we started keeping a list of titles that respect your signal — and that list turned into this site.,We don't chase hype. A game lands in our catalog only after someone on the team has played it for several sessions, on a mid-range phone and an older one, to see how it feels when the hardware isn't brand new. We note load times, how the controls hold up with one hand, and whether progress saves properly when you force-close the app mid-level.,Every review here is written after play, not after watching a trailer. If we got bored, we say so. If a simulator surprised us, we explain why. We'd rather write one honest paragraph than three polished ones that mean nothing.,The project is independent. Nobody pays us to add a game, and we buy or download everything like a normal player would. That's the whole arrangement.
Lukas Vogel — Lukas has been reviewing mobile games since the early touchscreen days and still keeps two phones in his bag just for testing. He runs the editorial side and plays mostly RPGs and strategy titles.